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You are in a huge city, lost in the labyrinth of its streets.
They feel deceptively calm while being deadly dangerous.
This city is doomed, but you can survive. To do that, you should go to the bottom of the nightmare.
DarKnot is a non-linear horror game about how to face death on your own and stay sane.
You are in a huge city, lost in the labyrinth of its streets.
They feel deceptively calm while being deadly dangerous.
This city is doomed, but you can survive. To do that, you should go to the bottom of the nightmare.
DarKnot is a non-linear horror game about how to face death on your own and stay sane.
The Way of the Warrior
You look into the eyes of your fear. The fear gives you strength. You pave your path with defeated enemies. As a Warrior, you believe that you will never face the beast more frightful than yourself.
The Way of the Fugitive
You hide in the shadows. You take your strength from the weaknesses of your enemies. You navigate your way by your instincts. As a Fugitive, you believe that one day you will escape from yourself.
The Way of the Explorer
You are obsessed with experiencing the world. You go where no one has gone before and learn things no one has learned before. As an Explorer, you believe that once you get to know the world, you will conquer it.
The Way of the Survivor
You walk the fine line. You ration your food and energy, you consider your every step. As a Survivor, you believe that you will save yourself at any cost.
Hardcore: Survival is not easy, and each death affects the plot development and the way you play through the game.
Puzzles: Challenges of varying complexity reveal the story of the main character and provide you with new opportunities.
Environment: You are surrounded by a detailed game world that is constantly changing. You can replay the game several times, each time in a different way.
Cooperation: Interact with other people, but you will never know for sure whether you are playing with an NPC or a player.